
Slimesivos
Slimesivos is a hybridcasual mobile game developed in Unity for Android!
My role
In Slimesivos I was able to develop the roles of Game Designer and Game Producer - where:
1. Developed the planning during the pre-production stage by:
a. creating and maintaining the Game Design Document (GDD);
b. building schedules and setting deadlines;
c. assigning responsibilities and priorities according to team structure;
d. designing initial mockups;
2. Organized and implemented features with partners:
a. configuring Unity Cloud Services, including:
◯. Authentication;
◯. Economy
◯. Leaderboards
◯. Cloud Save
◯. Ads;
b. setting up Google Play Console, including:
◯. Authentication;
◯. Leaderboards;
◯. Achievements;
◯. Testing;
◯. Releases;
3. Coordinated the development team by:
a. leading weekly general meetings for alignment;
b. conducting individual dailies;
c. aligning expectations;
d. keeping the project within the proposed scope;
4. Promoted the project at events such as:
a. GamesCom Latam 2024;
b. Canal3 Expo 2024;
c. Podcast PlayCast Games
Development team
Anna Beatriz Nakai Ricchetti: UI & UX Designer & Developer
Isabella de Almeida Vasques: Environment Artist
Kayke Oliveira Celli: Tech Leader
Mateus Martins Torres: Character Designer
Matheus Celeste Gomes: Prop Designer & Tech Artist
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